Do you think that most video game players are sitting before TV sets eyes are dull child with finger and thumb typing away in a staccato manner similar to the control buttons on a remote control or keyboard? Well, there are many of these types of children, sure, but they are not the most common number in the demographics of video game players. That would be the adults or people would be aged over 18 years, to be more accurate.
The Entertainment Software Association, a top --Demographics and research company has recently completed a survey and found that adults to 92 percent of the people making, buying video games these days, and 80 percent, and the purchase of video game consoles.
The average age of video game player is now up to 33, and higher and higher every year it seems. This latest survey found that 67 percent of heads of households, video games as a form of recreation, according to the Entertainment Software Association, or ESA. The average age offrequent video game buyer is 38 years old.
The proof of how old video game players had become quite clear recently when the release of Halo 3 was always a lot of media attention. Every news story showed footage of die-hard Halo 3 fans in the queue for the release of this latest video game Halo. Most of these fans were adults who have followed the Halo video game franchise for many years. Many TV reporter was at these events, if they conducted interviews andYou could see that the zeal and fanaticism of the fans was no second. Some even had costumes, which would have made a serious Star Trek or Star Wars fan quite jealous.
There are many parents, playing video games in those days. Even more interesting is the fact that 80 percent of parents who play video games, they play with their children, and that the experience has given them much closer together as a family. In the early days of video games, parents often dismissedthem nothing more than a distraction. The parents of today recognize the value of video games.
The adults of today are the first generation to be raised on video games. They were the first children to play Tron, Pong and Donkey Kong, and they have never lost interest in this type of activity. They have matured with video games on, they made a part of their daily life and used it as an escape from reality.
Some of the games that are currently on the marketare astonishing in their technical and creative services. Companies like Microsoft spend millions of dollars to make games like Halo 3, an experience that is much more than just a game offer. First-person shooter video games like Halo 3 and Far Cry from Ubisoft put the players in the game and provide them with choices that determine the outcome. A person can only play on the PC or with many other people online.
There is now also offer games, that the sense of touch through the use ofspecial hardware, which can be bought. The hardware consists of sensors and transmitters attached to the skin. The result is a virtual experience that is so realistic, you can literally feel it. This kind of interaction can watch much more than just reward a movie or listen to music. The adult entertainment industry sees the obvious importance of this technology, and they have seized on the opportunity with great interest.
Video game developers have known for years that adultsare their main customers. You are designing more and more games these days, such as Grand Theft Auto: San Andreas, exclusively for players who are older than eighteen years old.
More and more middle-aged adults, playing video games in those days. Back in 1999 only 9 percent of people over age 50 play video games. Are now, in 2007 this number increased to 24 percent.
The video game industry generated 80 billion U.S. dollars annually worldwide. Most of that money is made from the sale ofVideo Games and Xbox 360, PlayStation 3 and Nintendo Wii video game consoles that are purchased by adults for themselves. That is, after them for their children, of course, be bought.
Friends Link : Baby Playards Reviews Digital Camera Reviews DS Game Consoles
ไม่มีความคิดเห็น:
แสดงความคิดเห็น